Description 
This game is a 3D platformer based on glue gun mechanics. 

The glue gun is a weapon that shoots projectiles made of a sticky, cement-like substance.  

These projectiles can be used to create structures, allowing you to build your own path and reach the finish.



Updated 23 hours ago
Published 9 days ago
StatusPrototype
PlatformsHTML5
AuthorScroga
GenrePlatformer
Made withUnity

Development log

Comments

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   * Ctrl pro crouch není šikovné, když Ctrl-W zavírá okno

   * k čemu je magnetofon?

   * nedaří se mi postavit most ani schody (to by bylo snazší),

     jaká jsou pravidla po MIZENÍ vystřelené hmoty?

   * zbraň se zanořuje do překážek  

+ "Foam-gun" is an interesting idea

~ Would be better if holding LMB made the gun shoot repeatedly

- Can glitch out-of-bounds under the lift

(1 edit)

- grafika trochu starší

+ oproti všem hrám, grafika je super

+ idea zbraně

- možná větší projektily

- "divné" kolize, které způsobují sekavý pohyb

- vratné zasekávání v texturách při skoku

+ stihl jsem jenom první  dva levely, ale byly hezké a různorodé

    - an unfortunate observation - ctrl+w closes the browser window on firefox-windows, which means I could not pass under the first obstacle
    - but otherwise the game feels polished!

    - I played through the first 2 levels and the puzzles feel great, definitely not too trivial

    - the glue gun is a really good idea for a puzzle game however some notes:

        - when building bridges the projectiles felt a bit too small

        - walking on the glue bridges introduced some weird clipping and stuck movement especially when going from glue surface to solid block

    - I did not enjoy getting rick rolled :)

        - funny detail that you can turn off the rickroll with your gun

        - not so funny that it lasts only for a few seconds :)

    - overall a realy cool project! with creative game mechanics

(1 edit)

13:26 begin

13:26 This is the second project I played here that just begins spinning uncontrollable every time I move the mouse. This time, it seems to be getting stuck on the bottom of the rotation spehere? Maybe it's gimbal lock? When I press Esc, the movement becomes normal again, but as soon as I make the puter focus on the game, the spin goes crazy again. I'm starting to think this may be an issue on my device? I might investigate in my free time and give it a try on Windows. Oh btw, I appreciate the Kevin McLeod tune in the background! Can't remember the name unfortunately

13:29 end

EDIT:

14:01 begin on Windows

14:01 Tried the game on Windows, rotation now seems to work correctly

14:02 Very difficult to play in the browser without closing the tab (crouch + walk forward = Ctrl+W = close tab), my game has this exact problem too

14:03 begin again

14:05 very cool concept, unfortunately the bridging doesn't seem to work very well, you can't jump on the bridge and get stuck VERY easily. Collision also doesn't seem to work properly, you get stuck in place if you collide with a wall mid-air instead of sliding down. Makes for very unsatisfying movement

14:07 end

Hodně dobrý nápad na hru. Libí se mi celková mechanika a levely. Pěkné modely zbrání a prostředí.

Chtělo by to snížit tření modelu hráče, protože se zasekává o každou zeď a pokuď stojí blízko u nějaké překážky, tak nejde ani vyskočit.

Nějaké nastavení citlivosti myši.

* playtime: 5 mins

* great design but not polished yet, troll soundrack, love that

* I don't know where I'm really aiming

* sometimes it gets buggy when shooting, some hitboxes are weird

2025-05-15 12:52:58 Start

2025-05-15 12:53:29 Jump doesn't like touching walls

2025-05-15 12:58:09 Gave up in the third level

I can see this being an interesting puzzle game, however, the movement is terrible. Jump is inconsistent and the aforementioned sticky walls make me want to press control+w, which closes the tab. I haven't seen any levels that require you to crouch, but if there are any, I can imagine that crouching on control could be an issue.